Morphological Filtering (what is it?)

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  • Vivi
    Banned
    • Sep 2014
    • 101
    • USA

    #1

    Morphological Filtering (what is it?)

    I am so confused what this: Morphological Filtering is exactly. I try enabling it, it all I see it does is reduce the game's frame rate a lot. Is it recommended or is it only for super computers?

    This is the game engine I use.

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  • goontron
    5000!
    • Dec 2011
    • 4108
    • US

    #2
    Re: Morphological Filtering (what is it?)

    no idea. i live in the world of openGL
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    • Vivi
      Banned
      • Sep 2014
      • 101
      • USA

      #3
      Re: Morphological Filtering (what is it?)

      "openGL" what is that?

      Comment

      • stj
        Great Sage 齊天大聖
        • Dec 2009
        • 30967
        • Albion

        #4
        Re: Morphological Filtering (what is it?)

        Originally posted by Vivi
        "openGL" what is that?
        the professional 3D programming language / API used by real software like industrial cad aps.
        aso used by a lot of games that didnt buy the ms coolade.

        opengl is what the gpu understands, you dont need extra layers of drivers.

        Comment

        • diif
          Badcaps Legend
          • Feb 2014
          • 6978
          • England

          #5
          Re: Morphological Filtering (what is it?)

          It's a type of anti aliasing.

          Comment

          • Topcat
            The Boss Stooge
            • Oct 2003
            • 16956
            • United States

            #6
            Re: Morphological Filtering (what is it?)

            Originally posted by stj
            the professional 3D programming language / API used by real software like industrial cad aps.
            aso used by a lot of games that didnt buy the ms coolade.

            opengl is what the gpu understands, you dont need extra layers of drivers.
            Yup. Older games that support it were blazingly faster....Quake 1 & 2, Diablo2, and a few others. Thanks to MS, a OpenGL and Aero do not get along at all....good luck using Aero and running an opengl game...
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