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The state of audio engineering today

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    The state of audio engineering today

    I'm actually supposed to be studying for my exam but oh well. I frequent the Gearslutz mastering forum sometimes, and i'm astonished on how much misinformation there is coming from so-called "established proffesionals" - most of which actually do have a studio and offer mastering services.

    Me, i can't call myself a mastering engineer since i haven't worked on such jobs at a pro level, but i'm doing recording and mixing every now and then. Sure, it doesn't bring me much money, but at 19 and with just a handful of tools you gotta start somewhere. And since the main point of "mastering" today is just to "make it loud", i'd rather skip it altogether. Who wants that is free to take the recording he made at my place and pay someone else to do it.

    Anyway, i see "engineers" that have no idea what RMS levels are and how they are measured! I see talks about stuff being mastered at -4 RMS which is physically impossible. Pure sine wave = -3 RMS, full bandwidth white noise = -4.8 RMS. A RMS measurement by definition is a longer term average, so if the meter you are using has a short window it's obvious that it'll misguide you. AFAIK the standard is the average value for the whole track, and a healthy value (specified by the BBC if i recall correctly) is -12 RMS. Most quality albums sit in the -18 to -12 ballpark. Yet the trend has increased to a -9 average, with occasional -7 and even -6. But let's leave the loudness war alone for now, it's been discussed too many times.

    Most stuff that uses overtone-rich synths tends to sound like white noise in the highs. But it doesn't get any louder than that no matter what you try. Eminem's Recovery, a brilliant album in terms of lyrics and flow, sits around -6 RMS and it SOUNDS LIKE ASS. Not only is it midrange shouty (we're already used to seeing that from Em), there's more than obvious distortion and almost zero bass on the whole thing.

    But really, this is as loud as it'll go, period. IMO in anything to do with audio, levels and tone, one needs to do two things:

    1. USE YOUR EARS.
    2. If there's something you're unsure of, USE YOUR EYES. Analyze the waveform both offline (after rendering) and "live". And always use outboard metering if possible, both peak and RMS/VU. The only thing you need a digital meter for is to be sure that you're not clipping. The only digital meters i watch are the attenuation meters of the compressor and limiter, so i know when i'm overdoing it. There are few good articles about compression on the net, but from the ones i found useful i always remember this one: If the compressor gain reduction meter doesn't return to zero after each bar in the song, you're overdoing it. Another rule i go by is if i need to limit more than 3dB it needs to be fixed in the mix. I do however favor soft clipping instead of limiting, so naturally i need to keep a closer eye on it to keep the distortion low. However, i refuse to do anything over -12 RMS, and that keeps my tracks nice and clean.

    My mixing console has old-style analog VU meters, and that's what i use as reference. I've grown around gear with VU meters, and what i loved since i was a kid was to turn up the bass knob to make the meters swing full scale and back. And over time i found that the bass knob needed to go higher and higher to achieve this feat - to make anything louder you inevitably have to sacrifice bass response. On a few recent albums, with no EQ applied, the VU meters barely move at all. They just stick at one level from end to end. It's crazy.

    It's ironic that we need upgraded speaker systems and lossless audio codecs to listen to crap music. Good old 128kbps MP3 sounds awesome on a song with high dynamic range and sparse composition, because the less material to encode, the better the encoder can conceal the artifacts. And it's counterproductive to work hard and mix lots and lots of stuff in your song - when you slam it afterwards and it all turns into a mess, but people still do it. Worse, digital limiting has brought a new problem - the lowpass filter of the MP3 encoder overshoots and clips. You need at least 0.5dB headroom to ensure that the MP3 ends up clean - yet most digital limiters default to a ceiling of like -0.03 - and i'm not sure such differences would even encode in 16-bit, let alone be audible.

    Some stuff sounds good indeed when slammed, but most doesn't. And it gives a headache too. Well, i dunno what you think but i just want my bass back.
    Originally posted by PeteS in CA
    Remember that by the time consequences of a short-sighted decision are experienced, the idiot who made the bad decision may have already been promoted or moved on to a better job at another company.
    A working TV? How boring!

    #2
    Re: The state of audio engineering today

    Ah, the loudness wars. I agree, it sucks terribly. The worst example I have ever heard is Stadium Arcadium by Red Hot Chili Peppers. Great band, decent album, absolutely horrible audio quality. The whole CD is slammed. "sounds like ass" is an excellent way to describe it!

    You should really look into vinyl. It can't handle slammed recordings by its nature, it has to have dynamic range. If you have a CD that barely moves the VU meters, a vinyl pressing of that same recording should sound much better. I read a really long, technical article describing it, I might be able to find it for you if you are interested in reading it.

    p.s. I had no idea you were an sound guy. You should check out the forums at audiokarma.org. Lots of old guys on there, but they have some pretty interesting discussions sometimes.

    Comment


      #3
      Re: The state of audio engineering today

      Heh, after the Stadium Arcadium album there's an even worse offender - Metallica's Death Magnetic. Raised a whole racket when the Guitar Hero version was found to sound 10x better than the album. But that's no biggie as the album sucks anyway. The bad thing is that it happens on more and more music from various genres. As for vinyl, my turntable isn't working properly (it'll work fine then start shaking the platter by itself, probably worn bearings), and it isn't cheap to fix.

      And anyway, i wasn't talking about the loudness war per se but about so-called audio engineers that have no idea how to read a darn meter. Some people should be kept away from expensive gear.
      Originally posted by PeteS in CA
      Remember that by the time consequences of a short-sighted decision are experienced, the idiot who made the bad decision may have already been promoted or moved on to a better job at another company.
      A working TV? How boring!

      Comment


        #4
        Re: The state of audio engineering today

        lolz loudness wars and meters....

        you're in a good boat. gearslutz tends to be.... special.

        Comment


          #5
          Re: The state of audio engineering today

          Originally posted by Th3_uN1Qu3 View Post
          Heh, after the Stadium Arcadium album there's an even worse offender - Metallica's Death Magnetic. Raised a whole racket when the Guitar Hero version was found to sound 10x better than the album. But that's no biggie as the album sucks anyway. The bad thing is that it happens on more and more music from various genres. As for vinyl, my turntable isn't working properly (it'll work fine then start shaking the platter by itself, probably worn bearings), and it isn't cheap to fix.

          And anyway, i wasn't talking about the loudness war per se but about so-called audio engineers that have no idea how to read a darn meter. Some people should be kept away from expensive gear.
          I have both albums but Death Magnetic is by far the worst. You need an absolutely ridiculous sound system to play that back decently. I'm not sure exactly what you need to play it back without splatting and sounding like shit, but 99% of the people who listen to that album will not have a stereo adequate enough to play back the horrible mastering.

          Sucks.

          Stadium Arcadium, I have noticed as much, but Death Magnetic makes me want to shoot someone. What were they thinking? Perhaps not everyone has $10,000 speakers...

          Comment


            #6
            Re: The state of audio engineering today

            On a more commercial genre, Jay-Z's Blueprint 3 is also one of the worst masters i've ever heard. You know, "now you're in neeeeew yoooooork" No wonder that and Run This Town sounded like crap on the radio.

            Just open one of 'em in Sound Forge (and this is on FLAC files so no it's not the pirated MP3s as some might want us to think ) and we get over 40 clipped samples in a row. And that doesn't happen once or twice, it happens tens, if not hundreds of times throughout each song. Every kick drum clips for at least 10 samples. Too bad because the production is great. But the sound is like fart fart fuzzzz. Especially on Rihanna's chorus in Run This Town the fuzz is clearly audible even for the unskilled ear. It's crazy.

            Like someone put it, why bother with all the expensive gear when we can run everything thru a $20 guitar distortion pedal and get that awesome sound?
            Last edited by Th3_uN1Qu3; 04-14-2011, 12:07 AM.
            Originally posted by PeteS in CA
            Remember that by the time consequences of a short-sighted decision are experienced, the idiot who made the bad decision may have already been promoted or moved on to a better job at another company.
            A working TV? How boring!

            Comment


              #7
              Re: The state of audio engineering today

              Originally posted by Th3_uN1Qu3 View Post
              On a more commercial genre, Jay-Z's Blueprint 3 is also one of the worst masters i've ever heard. You know, "now you're in neeeeew yoooooork" No wonder that and Run This Town sounded like crap on the radio.

              Just open one of 'em in Sound Forge (and this is on FLAC files so no it's not the pirated MP3s as some might want us to think ) and we get over 40 clipped samples in a row. And that doesn't happen once or twice, it happens tens, if not hundreds of times throughout each song. Every kick drum clips for at least 10 samples. Too bad because the production is great. But the sound is like fart fart fuzzzz. Especially on Rihanna's chorus in Run This Town the fuzz is clearly audible even for the unskilled ear. It's crazy.

              Like someone put it, why bother with all the expensive gear when we can run everything thru a $20 guitar distortion pedal and get that awesome sound?
              http://www.youtube.com/watch?v=0UjsXo9l6I8

              Comment


                #8
                Re: The state of audio engineering today

                So what's the purpose of the crappy mastering? You want it to sound loud even on cheap speakers? Why?

                Comment


                  #9
                  Re: The state of audio engineering today

                  Well there's no point but it's still getting done. Nowadays it's done simply to get enough volume on the cheap ass ipods (and because of the EU's 100dB limitation). There's this "who has the biggest dick" race, no one wants to sound wimpy compared to the previous track when the playlist is set to shuffle.

                  Which 100dB law is a direct consequence of the music industry pushing the loudness envelope. And it's pointless anyway because they didn't take any measures for regulating the road noise, which is the reason why people listen loud in their headphones in the first place.

                  Heck, Sony invented the walkman more than 30 years ago. No one complained about hearing loss back then. And the old walkmans used to get MUCH louder than anything on the market today.
                  Last edited by Th3_uN1Qu3; 04-14-2011, 11:51 AM.
                  Originally posted by PeteS in CA
                  Remember that by the time consequences of a short-sighted decision are experienced, the idiot who made the bad decision may have already been promoted or moved on to a better job at another company.
                  A working TV? How boring!

                  Comment


                    #10
                    Re: The state of audio engineering today

                    Originally posted by Th3_uN1Qu3 View Post
                    Well there's no point but it's still getting done. Nowadays it's done simply to get enough volume on the cheap ass ipods (and because of the EU's 100dB limitation). There's this "who has the biggest dick" race, no one wants to sound wimpy compared to the previous track when the playlist is set to shuffle.

                    Which 100dB law is a direct consequence of the music industry pushing the loudness envelope. And it's pointless anyway because they didn't take any measures for regulating the road noise, which is the reason why people listen loud in their headphones in the first place.

                    Heck, Sony invented the walkman more than 30 years ago. No one complained about hearing loss back then. And the old walkmans used to get MUCH louder than anything on the market today.
                    Lol. Such a shame. I'm surprised they haven't banned cMoys yet...

                    Comment


                      #11
                      Re: The state of audio engineering today

                      Well a cmoy is something you build yourself so you take full responsibility for it - ie you can't sue the designer if you go deaf from listening to it. But any commercial media equipment that has a 'phone output is forbidden to go over 100dB with the supplied earphones. Which is again pointless - because you buy some new phones when the cord breaks on the original ones and you can very well buy some with higher sensitivity so they go louder than the originals.

                      It doesn't help that supplied earphones are peaky as hell usually so what is 100dB at one frequency might not be even 80dB at all others, the earphones on my HTC Touch Diamond (which btw has the worst sound output of all phones i ever heard, thankfully i also have a Sony Ericsson) had a peak over 20dB at 5kHz. You EQ that out so it doesn't sound like ass... and you're left with... nothing. It is completely drowned out by the subway noise.
                      Last edited by Th3_uN1Qu3; 04-14-2011, 11:04 PM.
                      Originally posted by PeteS in CA
                      Remember that by the time consequences of a short-sighted decision are experienced, the idiot who made the bad decision may have already been promoted or moved on to a better job at another company.
                      A working TV? How boring!

                      Comment

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